Warp Damage

Warp Damage is caused by the use of a warp drive

Concept
Because the object at warp still has Mass, and therefore a gravitational pull it drags the Fabric of Space-Time along as it moves, similar to the frame dragging phenomenon. This dragging causes the Fabric of space time to stretch beyond its limit creating small tears. These tears are actually small trans-spatial Disruptions that increase in size in direct relation tot the warp factor, and are called a Warp Damage Factor. These Disruptions naturally dissipate over time but the do so slowly, about 1 factor every 91 days.

Intermediate-space Effects
The Effect is much more powerful on Intermediate space; this is in part due to the relative inflexible nature. The Simple formula for the effect is Warp Factor (F) Multiplied by Warp Domain (D) Raised to the Second Power (T=F*D2). The trans-spatial Disruptions are normally extremely strong in Intermediate Space; most notably begin the so called “Warp Roads” which are caused by heavy Space travel. Trans-spatial Disruptions have been linked to environmental danger zones, within which the speed is limited to the First Domain. It has been hypothesized that Spatial Disruptions can in part be caused by the coalescing of multiple trans-spatial Disruptions, although this has yet to be proven. Other proven Connected phenomena include Spatial Lighting, Ionosphereic disruptions, The Haze Effect, and the Spatial Sandbars.